New year. New career. New Direction.

Hello followers of this site,

I’ve been considering discontinuing my subscription for this site as I haven’t had the time to update it or participate in the community lately. The main reasons for my absence are time constraints, dissatisfaction with WordPress, personal side projects, and a loss of enthusiasm for Quake.

I’ve been busy with work, life, and travel and these have often interfered with my plans for participating in Map Jams or completing code for Quake. I dislike using WordPress as a platform and it has dampened my interest in updating this site.

In my spare time, I’ve been working on personal side projects including game engines like Godot and GDevelop, AI model development, Kubernetes, and RUST. However, these projects don’t align with the content I initially intended to put on this website.

My enthusiasm for Quake faded after playing the remastered version. I realized that I was no longer enjoying the game as much as I once did, and I needed to step away for a while.

Going forward, I’m not abandoning the idea of this site but rather changing its focus. More varied content and focus on customization and building, not just exclusively for Quake. I would like to continue updating old Quake C tutorials and find new ways to engage with the modding community. I also plan to share my experiments with level design and game development.

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